9/20/2023 0 Comments Multipatch eschaSo, my question then is, do I go ahead and create this multipatch, even though I've just been using Wrye Mash's Mashed Lists.esp? Do I use both of them together, or would I simply uncheck Mashed Lists since the multipatch.esp would be also taking care of that function? I'm unsure and don't want to mess up anything. Mod is cleaned now, but watching more of the video, he says to use the "multipatch" command with tes3cmd, to both merge lists and fix bugs. I need to create surface based on that but it is not so simple as there are different lines on different levels and I need firstly to delete some of them. This is file with about 10 layers representing railway. Found a great video from Morrowind Modding Showcases- How to Clean Mods with Tes3cmd. About the tool 'Multipatch to Raster' I tried but unfortunately it does not allow me to do that, alert says: wrong file format. Decided to download an old mod that said it would need to be cleaned, so I looked up how to do that. MultiPatchFootprint3d ('multipatch.shp', 'multipatchfootprint. So I've been using mainly Wrye Mash to install my mods, importing Merged lists to create Mashed Lists.esp, and tes3merge to create Merged Objects.esp. However, I do have a question that I couldn't find out about thus far and figured I'd ask here. Multipatches are a type of geometry consisting of planar three-dimensional rings and triangles, used in combination to model objects that occupy a discrete area or volume in three-dimensional space. I'm pretty new to Morrowind modding, but I do try to research thoroughly.
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